Track Categories

The track category is the heading under which your abstract will be reviewed and later published in the conference printed matters if accepted. During the submission process, you will be asked to select one track category for your abstract.

Graphics is used for displaying art and image data effectively to the user. Animation, movies, advertising, video games, and graphic design comes under computer graphics. Now a days, Graphics is widely using technology. There are so many tools developed for data visualization. 
The computer generated imagery is divided into different types; two dimensional , three dimensional and animated graphics. At present, 3D Graphics are most widely used technology and 2D Graphics is also in use. Graphic technology is mostly used  in movies, animation, video games, advertising and graphic design.

Submit your abstract on Below topic :-

  • Track 1-12D & 3D computer graphics
  • Track 1-2Graphical User Interface
  • Track 1-3Clay Techniques
  • Track 1-43D Object Extraction
  • Track 1-5Sprite & Vector Graphics
  • Track 1-6Texture and Shader Programming
  • Track 1-7Art, Design and New Media
  • Track 1-83D Graphics Software
  • Track 1-9Algorithms for Shape and Motion
  • Track 1-10Advanced computer graphics
  • Track 1-11Graphics in simulation
  • Track 1-12Digital marketing
3DAnimation is a subfield of Computer Graphics  and animatin. 3D Animation is a process of creating moving images with the use of computers. Mostly animations are done by using 3D Computer Graphics. For stylistic, rendering and low bandwidth, 2D Computer Graphics technology is used. Animation is the change of an attribute overtime.There are so many methods for achieving th animation.
For creating  the illusion of movement, an image is displayed on the computer screen then immediatly replaced by a new image that is similar to the previous image, but shifted slightly.
 
Submit your abstract on Below topic :-
 

  • Track 2-1Motion Control
  • Track 2-2Photo-realistic animation
  • Track 2-3Image-based Animation
  • Track 2-4Traditional animation
  • Track 2-5Animatronics

 

VFX (Visual Effects) is used in film making. This is a process by which imagery is created or manipulated outside the context of a live action. Visual effects to create environments which look realistic, but would be dangerous, expensive, impractical, time consuming or impossible to capture on film.

 

Submit your abstract on Below topic :-

  • Track 3-1Matte painting
  • Track 3-2Compositing
  • Track 3-3Simulation FX
3D Printing also known as additive manufacturing. It turns digital 3D models into solid objects by building them up in layers. 3D technology is used in the so many fields  like jewellery, footwear, industrial design, architecture, engineering and construction (AEC), automotive, aerospace, dental and medical industries, education, geographic information systems, civil engineering.

  • Track 4-13D scanning
  • Track 4-23D printing processes and materials
  • Track 4-33D Printing Services
  • Track 4-43D Printing Software
  • Track 4-5Interface Software and Tools
Web 3D refers to interactive 3D technology that one can use through a web browser. 
WebGL (Web Graphics Library) is a JavaScript API for Rendering 3D graphics within any compatible web browser without the use of plug-ins. Modern Web3D pages are commonly powered by WebGL.
3D Computer Graphics  are graphics that use a three-dimensional representation of data that is stored in the computer for the purposes of performing calculations and Rendering 2D images. Such images may be stored for viewing later or displayed in real-time.

  • Track 5-1Web-based 3D Graphics
  • Track 5-2 Web 3D applications
  • Track 5-33D Web Gaming
  • Track 5-4Web-based simulation
  • Track 5-5Data analysis & intelligent algorithms for big Web3D data
Image Processing is a process to convert an image into digital form and perform some operations on it , to get an enhanced image or to extract some useful information from it. It is a type of signal dispensation in which the input can be image, like video frame or photograph and output, may be image or characteristics associated with that image.
Image Processing basically includes the following three steps.
First we have to import the image with optical scanner or by digital photography and then analyzing and manipulating the image which includes data compression and image enhancement and spotting patterns that are not to human eyes like satellite photographs. Finally result can be altered image or report that is based on image analysis in the final output stage.

There are two types of methods for Image Processing. They are Analog and Digital Image Processing.  Analog or visual techniques of Image Processing is  used for the hard copies like printouts and photographs. Digital Image processing is a technique helps in manipulation of the digital images by using computers. 

 

  • Track 6-1Image segmentation
  • Track 6-2Image scanning, display, and printing
  • Track 6-3Computational Imaging and Display
  • Track 6-4Virtual Reality and the Military
  • Track 6-5Biomedical Image Processing
Human-Computer Interaction  is a study of the design, evaluation, implementation and use of interactive systems.  It mainly focused on the interfaces between people (users) and computers. HCI has since expanded to cover almost all forms of information technology design.
The Association for Computing Machinery (ACM) defines Human-Computer Interaction as "a discipline concerned with the design, evaluation and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them".
 

 

  • Track 7-1Interfaces and Agents
  • Track 7-2Artificial Intelligence
  • Track 7-3Mobile Interfaces
  • Track 7-4Mobile Interfaces

Virtual reality is a realistic experience that creates by computer. The present VR technology uses virtual reality headsets or multi-projected environments. To create realistic images and sounds, we use both multi projected environment with physical environment. This virtual reality effect is produced by VR headsets be made up of of a head-mounted display with a small screen in front of the eyes. We can also create the virtual reality effect through specially designed rooms with multiple large screens. 

Submit your abstract on Below topic :-

  • Fine arts
  • Architectural and urban design
  • Video games
  • Digital marketing
  • Track 8-1Fine arts
  • Track 8-2Architectural and urban design
  • Track 8-3Video games

Cinematography also called Direction of Photography and it  is the art of motion-picture photography by recording by means of an image sensor. With an electronic image-sensor, this produces an electrical charge at each pixel, which is electronically processed and stored in a video file for subsequent display or processing. Cinematography finds uses in many fields of science and business as well as for entertainment purposes and mass communication.

Submit your abstract on Below topic :

  • Image sensor
  • Film cinematography
  • Digital cinematography
  • Depth of field and focus

 

 

  • Track 9-1Image sensor
  • Track 9-2Film cinematography
  • Track 9-3Digital cinematography

Computer vision means how the computers can be made for gaining high-level understanding from digital images or videos. It seeks to automate tasks that the human visual system can do. "Computer vision is concerned with the automatic extraction, analysis and understanding of useful information from a single image or a sequence of images. It involves the development of a theoretical and algorithmic basis to achieve automatic visual understanding.  Artificial systems that abstract information from images from  video sequences, views from multiple cameras, or multi-dimensional data from a medical scanner is called  AI . As a technological discipline, computer vision seeks to apply its theories and models for the construction of computer vision systems.In computer science AI research is defined as the study of "intelligent agents”. Intelligent agents mean any device that perceives its environment and takes actions that maximize its chance of successfully achieving its goals.

Submit your abstract on Below topic :-

  • Image acquisition 
  • Image sensor
  • Machine vision
  • Game AI
  • Heuristic search techniques
  • Track 10-1Image acquisition
  • Track 10-2Image sensor
  • Track 10-3Machine vision
  • Track 10-4Game AI
  • Track 10-5Game AI
  • Track 10-6Heuristic search techniques
Computer Aided Design is a software mostly used by mechanical engineers , architects and artists for creating  drawing or technical illustrations. This Computer Aided Design software is used to increase the  designers productivity, improving quality of design, improve communications through documentation, and to create a database for manufacturing.
Computer Aided Design is a art and it mainly used in aerospace industries, shipbuilding, architectural designs and etc. This software is widely used in Computer Animation for giving it special effects in films and advertisements .This software is often used to design the objects like jewelry and furniture.

 

  • Track 11-1 GPU Computing Technologies
  • Track 11-2Computer and Machine Vision
  • Track 11-3Graphics Virtualization
  • Track 11-4Animation and VFX
  • Track 11-5Deep Learning and AI Frameworks

In media and entertainment industry, 3D Animation is one the fastest growing trend. Animation movies are attracting so many people now a days. The 3D animation totally accepted by everyone due to involvement of visually engaging and powerful elements. In 3D animation, 3D printing technology has been used to develop prototypes by 3D printers to create stop motion pictures. Computer Animation technology widely used across corporate production, clothing and fashion, advertisement, television, computer gaming, and publishing industries.

North America is having big market share currently for 3D Animation market due high adoption of 3D imaging technologies such as 3D printers, 3D animation.

In Europe region, 3D animation market having high growth rate due to presence of large number of automotive and aerospace companies. Because these companies are improving their business productivity by using 3D animation technology.

 
Submit your abstract on Below topic-

 

  • Track 12-1Animation Production
  • Track 12-2Animation Studios
  • Track 12-3Animated Special Effects
  • Track 12-4Animation Software Industry
  • Track 12-5Managing an Animation Studio
Game Design is the art of applying design  to create a game. This is created for entertainment or for educational, exercise, or experimental purposes.
Applying design and aesthetics to create a game is Game Design.This can be used  for entertainment or for educational. Video games are a $30 billion industry in the U.S., because people play games on their mobile phones, according to Reuters. Game designers are major part of a complete team of designers and developers that synchronize the complex task of creating a new video game.

 

  • Track 13-1Gaming - Mobile, PC, Online, Console
  • Track 13-2Graphics & Visualization
  • Track 13-3Game Development Contract Outsourcing
  • Track 13-4Game Security
  • Track 13-53D Engine optimization
  • Track 13-6Online game architectures
Developing a mathematical representation of any surface of an object in three dimensions via specialized software is  Modeling (or three-dimensional modeling).
Nowadays  Modeling is extensively used  in movies, videogames, architecture, publishing, geology, medical science etc. There are some popular 3D Modeling softwares available  for creation of 3D models like Maya, 3Ds Max, Lightwave, Blender and Milkshape 3D.
 
 Top techniques used for creating 3D models:
  • Box/Subdivision Modeling
  • Edge/Contour Modeling
  • NURBS/Spline Modeling
  • Digital Sculpting
  • Procedural Modeling
  • Image-Based Modeling
  • 3D Scanning
Submit your abstract on Below topic-
 

  • Track 14-1Image-based Modeling
  • Track 14-2Face and Gesture Modeling
  • Track 14-3Modeling Transformations
  • Track 14-4Geometric modeling and meshing
  • Track 14-5Shape modeling, synthesis, manipulation, and analysis
Computer Simulation is nothing but the  computer programs and they might be either small and it will run instantly on small devices, or large programs that run for hours or days on network-based groups of computers.
 
Simulations can consist of focused physical Simulations to complex interconnected systems. Simulations can be used to produce numbers. Some Simulations can produce theories of human behaviors. Other simulations test security while others investigate industrial control.
 
The Web3D / WebGL / HTML5 topic area is designed to extract from the research community, state of the art techniques for visualizing distributed simulations. Computer Simulations are used in various practical contexts, such as.,Weather forecasting, Simulation of electrical circuits, Imulation of other computers is emulation, Design of complex systems such as aircraft and also logistics systems, Robot simulators for the design of robots and robot control algorithms, Modeling car crashes to test safety mechanisms in new vehicle models, and Design of industrial processes, such as chemical processing plants.
 
Submit your abstract on Below topic :-

 

  • Track 15-1Numerical simulation
  • Track 15-2Computer simulation games
  • Track 15-33D Simulation
  • Track 15-43D Studio Max
  • Track 15-5Robot simulators
Social Games are built on a social media platform like Facebook or Google+.They  are designed to engage the player’s social network of friends. Gamification is the process of using game mechanics in a non-game context. This can be anything from health and fitness, to employee motivation, to simply engaging customers that use your website or app. Gamified applications are different from games because it has an other purpose like cleaning or collecting data. Gamification is a recent trend in marketing and user experience design. Certain companies are applying gamification techniques to engage customers and reward them in return. Brands find this a very useful platform as many people like playing games.
Gamification is about amplifying the effect of an existing, core experience by applying the motivational techniques that make games so engaging.
 
 

  • Track 16-13D in Game Animation
  • Track 16-2Games Console Design
  • Track 16-3Mobile Gaming and VR Gaming
  • Track 16-4Game case studies
  • Track 16-53D Real-time animation and computer graphics for video games
Rendering is one of the major sub-topics of 3D Computer Graphics. Rendering is used in architecture, video games, simulators, movie or TV visual effects, and design visualization. Rendering is the process of generating an image from a 2D or 3D model by using computer programs.
It is also used to describe the process of calculating effects in a video editing program to produce final video output. We render or picture or model to convert it into high resolution photo-realistic image.
 

  • Track 17-1Ray casting and tracing
  • Track 17-23D rendering software
  • Track 17-3Image Based Rendering and overdraw
  • Track 17-4Setup, Rendering and Transforms
  • Track 17-5Software and hardware systems for rendering
Visualization is the process of representing data graphically and interacting with these representations in order to gain insight into the data. Computer Graphics has provided a powerful mechanism for creating, manipulating, and interacting with these representations.
These techniques are used in architecture and engineering, biomedical applications, business and management graphics, electric Computer Aided Design, printing and publishing, vedio and multimedia technology and visual arts.
 

  • Track 18-1Visual analytics
  • Track 18-2Graphic Visualization
  • Track 18-3Visualization and high performance computing
  • Track 18-4Software visualization
  • Track 18-5Information Visualization

Digital art is an preparation which uses digital technology as an important part of the creative  process. The techniques of digital art are used widely by the mainstream media in advertisements, and by film-makers to produce visual effects. Digital art can be purely computer-generated or taken from other sources, such as a scanned photograph or an image drawn using vector graphics software using a mouse or graphics tablet.

Submit your abstract on Below topic :-

 

  • Digital installation art
  • Tradigital art                                  
  • GIF art
  • Digital photography

 

  • Track 19-1Digital installation art
  • Track 19-2Tradigital art
  • Track 19-3GIF art
  • Track 19-4Digital photography

Digital sculpting, also known as sculpt modeling or 3D sculpting, is the use of software that offers tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay.Sculpting is primarily used in high poly organic modeling.

Submit your abstract on Below topic :-

 

  • Wood Carving Techniques
  • Clay Techniques 
  • Metalworking Techniques               
  • Stone Carving 
  • Glass Techniques                                                                

 

  • Track 20-1Wood Carving Techniques
  • Track 20-2Clay Techniques
  • Track 20-3Metalworking Techniques
  • Track 20-4Stone Carving
  • Track 20-5Glass Techniques